Saturday, December 31, 2016

Bento Mesh Heads--Update v1.1

So the other week I released an update to my mesh heads!

 If you've tried the demo before with OMEGA appliers, please try it again, I've fixed some things to make it look even better!

 Available at my shop in world (along with the OMEGA installer):

Or on the Marketplace:

What's new: 
 *5 Basic Skin Tone HUD's are now included, and there is just 1 Head vendor. The Fantasy color skins will be sold in a separate add on applier pack(you can test them all out in the Demo version).

 *Neck Blender options on the HUDS. You can choose from 6 different sizes and also a "white texture" for the neck to tint and blend better with your skins.

 *Omega--now there is a dedicated Omega version of the head. This fixes a few problems that came up with the UV's stretching oddly. Note that ALL mesh parts have omega installed in them, just that the ones labeled "OMEGA" are prefered.

*Heads are now Mod! Yep, that's right! All the mesh parts now come with both copy and mod permissions! So that way you can customize your head even more!

Be warned though, if you're going to mod, make a copy first!! You can break the scripts for the HUDS, even causing them to delete themselves, so mod at your own risk!

Why am I making them mod? --Basically everything I've ever sold in my store has been copy+mod. Because I always want my customers to be able to customize as much as they want, because that's also what I want when I shop for items in Second Life. The biggest draw to SL is that you can build your own worlds and avatars, just how you like them!

*The price has changed to 2k per head to reflect all these changes. Not a big increase, but considering the sheer amount of time I put into this, well I hope it won't deter people away. All existing customers will be getting an update!

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